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Super smash bros melee rom no gecko codes
Super smash bros melee rom no gecko codes









super smash bros melee rom no gecko codes
  1. #Super smash bros melee rom no gecko codes install#
  2. #Super smash bros melee rom no gecko codes mod#
  3. #Super smash bros melee rom no gecko codes full#

#Super smash bros melee rom no gecko codes full#

For the list of stages used with the full stage selector code, view here.Ī debug stage that crashes the game when trying to load it, although use of action replay codes can force the stage to load. The list of stages given in the table is for the default Debug Menu. It is believed to be a placeholder for characters who enter the battle mid-match in various single-player modes. It is possible to bypass this crash by going back to KIND SELECT and setting any player slots with this ID to "NONE", as well. Using this "character" will crash the game. Presumably related to Target Test, where only the leader is present like this setting. While it is possible to move around, jump, and air dodge with this character, doing so will eventually crash the game.įinishing a match with this character crashes the game. The player can still exit the match through the pause menu.įinishing a match with this character crashes the game. "Ganon" is the name of Ganondorf's true form.įinishing a match with this character crashes the game. Roy was a very late addition to Melee, so the development team named the spot "EMBLEM" internally as a catch-all for another Fire Emblem character. "CLINK" stands for Child Link, Young Link's Japanese name. "ZE" stands for Zelda, and "SE" stands for Sheik. In the Japanese language, the sound, represented by th, is not used, so it is replaced with what is considered to be the closest sound,, represented by s. Skip Result Screen & KO Star Count = Placement (v1.Reoccurring Lists Characters Debug Name Skip Result Screen & KO Star Count = Placement (v1.02)

#Super smash bros melee rom no gecko codes mod#

XXXXXXXX XXXXXXXX !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Įxtended Name Entry (1.02) Ĭhange Rumble Settings from CSS - Color Mod (1.02) Ĭhange Rumble Settings from CSS - Color Mod (1.00) Ĭhange Rumble Settings from CSS - Color Mod (PAL) Ĭhange Rumble Settings from CSS - Default Color (1.02) NOTE: Most of these will NOT work as AR codes. Enable Ocarina, the default hook type should be fine (VI, I believe).Load Gecko OS Mod from the Homebrew Channel.Copy GALE01.gct to sd:/GeckoOSmod/codes/GALE01.gct.Click "Export to GCT" and choose "store to file".I've added some of my favorite codes to the file, but you can also add your own. On your PC, load Ocarina Code Manager, select "Open TXT file", and open GALE01.txt, located in the Ocarina Code Manager folder.

#Super smash bros melee rom no gecko codes install#

Press A on your Gamecube controller to install the patch.From the Homebrew Channel, run the Homebrew MIOS Patcher.( Note: If you already use other mods for GC backup loading, skip this part) After installation is complete and you're back at the Homebrew Channel, it is safe to re-insert your memory cards.From the Homebrew Channel, run the IOS236 Installer.( Note: If you already use other mods for USB loading or GC backup loading, skip this part) Make sure your Wii is connected to a wireless network.If you already have an 'apps' folder, it will merge with the one being copied. Take everything in the "SD Root" folder and copy it to the root of your SD card.Disclaimer: I am not responsible for any damage done to your Wii by using these tools.











Super smash bros melee rom no gecko codes